Friday, October 26, 2012

Our Very Own Mini-Game

It was super easy to make our own version of the carrot game. This is because all you have to do is swap out instance names and symbols. I just used ones from our game last year - Cause & Effect. I'm so ready to get to work on my demo and I'm about to start this paper prototype. I'm sick of wolves and carrots and following the curriculum I've already done...



I commented on Austin's blog.

Building a Mini Game

Building the carrot game was not difficult this year, but for the 1st year students it's a nice intro. It was hard to remember the code from last year. Making the game in itself was very simple. It does make you think about the complexity of the games you play everyday. It surprises me how much code I've forgotten.



I commented on Austin's blog (last year..)

Tuesday, October 9, 2012

Playing to Learn Part 2

I'm most interested in strategy games for my own game topic. I find them to be the most rewarding kind of game. I learned from the review what makes up a good and bad game and how to hold your player's attention. The message boxes were pretty cool and I always like scoring. I think the health meters are good in some situations. Being in Globaloria 2, I have a lot less questions than last year.

Globaloria trans.png

Thursday, October 4, 2012

Coding Coding Coding

Because this is my second year in Globaloria, coding has been less of an issue. The score was giving me some trouble because of how I coded things on seperate frames. I overcame it with Austin's help and by looking at his code. I know that even though Austin and I are no longer a team, Milkapedia will never die and we are going to help each other out this year. I'm ready to get started on my real game.

Tuesday, October 2, 2012

Flash Mob (Part 2)

Programming in Flash wasn't very difficult, but I've been doing for a year. It was nice to get back to it. I'm a little behind and didn't start coding til today (which is why I didn't do my blog til today) but I'm catching up fast. I was proud when the objects disappeared because it's the 1st time it's happened in a few months. I haven't had to debug yet but I know it's coming.