Friday, September 21, 2012

Drawing A Background

I'm glad to be back drawing in Flash, though it has been kinda hard. Getting used to the tools again is a little difficult and I just want to code again, which I started a bit. I just love watching what I envision come to life and see what's in my mind on the computer. My prototype hasn't been that helpful but that's okay. I'm eager to draw more.


Monday, September 17, 2012

Back to Prototyping...

I honestly hate protyping, but I do understand the worth. It helps me see the "bigger picture" but I've been doing it for a year now and found it unnecessary for this project. My game has been modified a bit from the prototype and it did get me back in the mood for Flash. My game is about healthy foods. I think it's good for kids to learn about this with obesity on the rise.

Monday, September 10, 2012

Snack Attack

The scene will take place in a kitchen. There will be a fridge and cabinets. When you click on the fridge or cabinets it will close up on the fridge or cabinets open. There you will see a variety of foods and you click on the healthy ones and get 10 points each time. When you click an unhealthy item you lose 10 points and an explination of why it's unhealthy pops up. When you reach 100 points, you are presented with a congratulations screen and a healthy meal.

Fruits and Veggies

I chose to make my hidden object game about eating healthy foods. This is going to tie into my main game, which is going to be about how to be healthy with food and exercise. I think this is a huge issue in America and there needs to be a fun way to teach kids about it. The game will consist of a kitchen and when you click on different things there will be a close up with foods. You pick the healthy food and earn points, etc.

Grape

Wednesday, September 5, 2012

Hide & Seek

These games had their ups and downs. Some were definitely better than others and some taught way more. I really liked the Kitty Math game & now I'm going to try to put animation like that into my game. I think my game will be about animals in an ecosystem, but that could change. I'm trying to work out a scoring & timing system. I do think that there are better ways to introduce students to Flash. The carrot game was more interesting I think, but I unerstand trying to brign in the "educational" aspect. I do think it's a little tedious to have to do a paper prototype and presentation for a game that will be largely irrelevant later.

I commented on Austin's blog.